Digital Alchemist ❅ ~

⋆ working with digital ecologies, speculative storytelling, and new media technologies to explore the intimacies between humans, machines, and social protocols through transmedia and interactive experiences. ⋆

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✳ About ✳

Artist ~ 🖤 Technologist, Interaction Designer and Solarpunk.

Eph3mme aka Paulina Casas is an artist, technologist, and designer navigating the ecologies of the “Third World” internet. Her work explores the intimacies of social protocols, speculative storytelling, and the politics of interaction.

Rooted in Cyberfeminism, Low-tech, Ancestral AI, Solarpunk, Creative Coding, and Inclusive Design, she weaves these influences into live audiovisual performances, video art, creative coding tools, and interactive environments. Her practice fuses net art, software, sound, generative systems, and prototypes to reimagine how we connect in digital and physical spaces.

Paulina’s work critically engages with feminism, intimacy, and social interaction, specializing in computational design and interactive technologies. She employs New media technologies to investigate how AI and big data reinforce colonial and patriarchal structures through design and representation, challenging dominant narratives.

Graduate from Visual Arts & Design program at Vancouver Film School and a Bachelor´s Degree in Technology and Digital Media at CENTRO | Diseño | Cine | Televisión.

As an Interaction Designer, she explores the relationship between the human body and built environments, designing experiences that enhance connection through morphological and behavioral principles inspired by social protocols. Through subverting, mediating, and innovating digital interactions, she invites audiences to engage in collective experiences that foster alternative social and political imaginaries.

By day, she works as a Product Designer at BBVA, focusing on interactivity and creative tooling—always pushing the boundaries of how we design and experience inclusive digital worlds.

ꕥ Creative Coding ꕥ

Exploring code as a creative tool and medium, she works with live coding environments to generate visuals and sound in real time. Using platforms like TidalCycles, SuperCollider, Sonic Pi, and Hydra, she creates dynamic audiovisual experiences that blend algorithmic composition, generative systems, and improvisation. 𝚌𝚊𝚜𝚝𝚒𝚗𝚐 𝚊𝚕𝚐𝚘[𝚜𝚙𝚎𝚕𝚕𝚜] or ‧͙Dₒₙdₑ ᵥᵢᵥₑₙ ₗₐₛ ₕₐdₐₛ?

Interaction Design ✺

Seeking design opportunities in everything around her, she focuses on creating meaningful and intuitive interaction design, bringing a creative problem-solving approach to smart, user-centered experiences that people love to engage with.

ꕥ Live VJ Sorcery ꕥ ⌘

Creation of live audiovisual performances mainly using Touchdesigner and midi controllers for crafting real time visual experiences. You can take a look here ✺ previous participations ✺

Interactive Objects

With a multidisciplinary background, she integrates computer programming, electronics, and interface design to create interactive art. Her work explores emerging technologies, developing interaction protocols and smart objects that incorporate AI. Through experimentation with new software and hardware, she designs innovative interfaces that enhance engagement and redefine human-machine interaction.

Skills and work experience

Her work focuses on Ancestral AI, exploring natural and cultural temporalities to challenge the fast-paced, ‘always-on’ culture of Big Tech. She incorporates wisdom from past generations to build resilient systems, advocating for Low-tech practices and Decolonizing Design. Through Inclusive Design, she ensures technology is accessible, equitable, and serves diverse communities.


Solarpunk and utopist of creating accesible and user friendly technologies and designs for everyone ❥

    ★─────── ★ ──────── ★ Education: ★─────── ★ ──────── ★
  • Vancouver Film School: Visual Arts & Design (2013-2014)
  • ESCENA: 3D Animation and VFX (2015)
  • CENTRO | Diseño | Cine | Televisión: Bachelor's degree on Digital Media and Interactive Design (2015-2019)
    ●・○・●・○・●・○・●・○・● Work Experience: ●・○・●・○・●・○・●・○・●
  • CHIDASMX: Music Journalism, Photographer, writer and Web Design (2018-2020)
  • Museo Franz Mayer: Graphic design, Animation, content creator for social media #ElPlacerDeLosDetalles (2019-2020)
  • Secretaria de Cultura - Communication coordination at Red de Faros: Graphic identity, posters, logos, templates, templates, stationery; Logistics management to create and share content for social networks; motion graphics; monitoring and approval of graphic materials from other internal teams; Support the construction of creative solutions and objects through the use of different technical tools and materials; Design, operation and evaluation of cultural activation strategies. Stategic coordination for Faro Cosmos opening as cultural venue.(2020-2021)
  • Flink Fintech startup: Wireframing and Prototyping; Visual & Interaction design; Creation and maintenance of Design System under the client's objectives and user needs; Design documentation with nomenclature and groupings (Design Tokens); creation of interactive prototypes; UX Writing (2021-2022)
  • C de Cultura: Graphic Design, Motion graphics, content creator (2020 - 2023)
  • BBVA: Product Designer & Interaction Design (2022 - currently)
    ☆→★→☆→★→☆→★→☆→★→ Prizes and fellowships/grants: ☆→★→☆→★→☆→★→☆→★→
  • Scholarshiop for Foundation Visual Art & Design: 2014 - 2015
  • Travel and accommodation grant to collaborate in the Collaborative Prototyping Lab "Synthetic Minds": Matadero Medialab Madrid: (2019-2020)
  • Institute for Postnatural Studies: Cyberwitches and Feminist Technologies Seminar series designed to place feminist theory in close dialogue with the complexities of cyber-space, technology, and the many philosophical formations that configure digital worlds. Approaching feminism as plurality and spatiality, we will discuss multiple iterations of feminist efforts on a global scale – and work through ways of engaging feminism in developing artistic practices, inside, outside, and between digital environments. (2024)
    ☆.。.:*☆.。.:* Workshops, Participations & Certificates: ☆.。.:*☆.。.:*
  • Vancouver Film School: Production Design at Compendium XII: Thread of Fate VFS (2015)
  • Locomoción / Experimental Animation Festival (2017)
  • CHIDAS MX & INJUVE(CCE): Music Journalism Workshop for Women (2018)
  • Introduction to Design Systems with Figma by Javier ‘Simón’ Cuello (2021)
  • Blockchain Certification by Epic Queens POAP (2022)
  • Matadero Medialab: LAB#03 Mentes Sintéticas: Collaborative Prototyping Laboratory to explore the role that the deliberate composition of intelligent systems will play in shaping our collective future Latent Intimacies (2024) Madrid
    ༺✦✮✦༻✧ Collaborations in festivals: ༺✦✮✦༻✧
  • Instituto Politécnico Nacional: Vonkrup + Eph3mme: AV concert for "Más Cultura IPN en un Click" (2021)
  • Festival Eclipse Biotonal: Vonkrup + Eph3mme: Open-field immersive experience, creators, and artistic audiovisual projects (2021)
  • Inefable Record Label - Diálectica del Glitch: Installation design for an event, sculpture with integrated TVs incorporating closed circuit (2022)
  • Festival Adverso, Guadalajara: Real-time visuals for concerts and live music: Uay, Big Brave, The Soft Moon (2023)
  • Inmersive Tsunami - Colectiva Tsunami: Design of an Audiovisual Immersive Experience focused on the user: How does a Tsunami sound like? (2023)
  • Algorave by Radiocosmica: Live coding session with Eph3mme and Dan Gorelick (2023)
  • Algorave by Toplap: Live coding session with Eph3mme and CNDSD (2023)
  • Mexsynthco - Holawave MX: Audiovisual presentation at the annual convention specializing in synthesizers and musical instruments Von Krup & Eph3mme at Plug&Play Centro Cultural España(2023)
  • Festival De Radios Universitarias: Sinergia Real-time visuals with Girls Go Ska Centro Nacional De Las Artes (2023)
  • Festival Cultural del IPN "Juan García Esquivel”: Real-time audiovisual piece "Mirror Codes: Woman and Machine"- Centro Cultural Jaime Torres Bodet, (2023)
  • Festival Hipnosis: Real-time visuals with The Brian Jonestown Massacre, Parque Cuitláhuac, (2023)
  • Festival HelloWorld: Tecno Tejedoras Entrelazando Encuentros:Development of a collaborative audiovisual piece within the framework of the festival with ZGAMU: Telartech, (2023) Centro de Cultura Digital
  • Trámite: Buró de Coleccionistas "Movimientos Afectivos" (2024)
  • Festival Hipnosis: Real-time visuals with Boogarins (2024)
【✫】❣【✫】❣【✫】❣【✫】❣【✫】【✫】❣【✫】❣【✫】❣【✫】❣【✫】

VJ: Live Visuals Shows + Artcovers for Music (AV Projects)

The creative practises of music and visual art have long been intertwined, I work along with musicians for creating visual and sonic concepts for transmedia projects; from cover albums to live vjing with touchdesigner. Check out a gallery of my live presentations; I´ve done visuals for bands like The Brian Jonestown Massacre, The Soft Moon, Big Brave,Girls Go Ska, The Froys, Build a Vista, Colectiva Tsunami and record labels such as: Ineffable, 𝕎𝕍𝕎𝕍 and Discos Deleite ¡You can see full here! ✶ Live Visuals Reel 2022 ✶ ✶ Live Visuals Reel 2023 ✶ and my ✺ previous participations ✺

Creative Coding

Creative Coder & Visual Artist using technology as medium to explore the perception of form, motion and color through graphics and code, this area explores working with C and Javascript in software sketchbooks like Processing and creating Live Coding with Supercollider, Hydra and Tidalcycles. By using computer programming as a creative discipline to generate sounds, images, animations and visuals created through algorithmically generating shapes, colours and patterns using algorithms. My main tools are processing, hydra and touchdesigner all written with JavaScript and C#.

UX/UI (Product Design)

As a product and experience designer I merge creativity and reality to create innovative solutions that improve people’s lives and have a positive impact in business and financial services, currently I work at BBVA executing projects focused on optimizing user centered experiences and using methodologies such as design thinking, agile methodology, behavioral economics and user experience design.I approach both design and leadership with a focus on people, establishing empathy for the people who make and the people who use the products and services I help bring to life by creating human-centred experiences that ensure both business and user needs are met.

Art & Design

Visual design is a universal language, it's not only aesthethic but also psychology. The psychology behind graphic design is basically about capturing the minds of potential customers. Designers need to understand the psychological parameters of design because every single color, typeface, shape and structure communicates a subconscious message to the viewers.

VFX & Motion graphics

My passion for art, film and animation has driven me to take a deep dive into the world of 3D! Animation is a real passion of mine; and being able to create stories, places and characters from scratch as well as bring abstract figures to life. My every day tools are Photoshop and After Effects, Blender and Houdini.

Interaction Design

I create audio-reactive, interactive and organic digital artworks, systems and installations in TouchDesigner, also work with arduino and processing for creating interactive objects as well as Unity and filters with Spark AR for AR/XR experiences.

Check out my visuals

Take a look of my projects ✺

The Soft Moon @ Festival Adverso *ೃ༄

Parque Agua Azul, Concha Acústica (2023)

Ver foto

Live VJ

❇ Latent Intimacies - Matadero Medialab ❇

Latent Intimacies is a collaborative project using open-source speech synthesis and generative language models to explore new forms of human-machine intimacy. Producing three technical prototypes, we investigated how these technologies can evoke feelings of latency, vulnerability, and connection. Rather than chasing fluid, seamless interactions, our prototypes work with and build on existing technologies' constraints, using these to model alternative human-machine trajectories.

Ver foto

Live VJ

Boogarins @ Festival Hipnosis 🔘

Estadio Fray Nano 👁️ (2024)

Ver foto

Live VJ

The Froys - King Gizzard and the Lizard Wizard

King Gizzard and the lizard Wizard Tour x Hipnosis - @Musa, Ixtapa

Ver foto

photo by: Chicle de Uva

The Brian Jonestown Massacre @ Festival Hipnosis

Parque Cuitláhuac 👁️ (2023)

Ver foto

Live VJ

Denise Gutierrez & Build a Vista

Discos Hipnosis: Build a Vista @Indie Rocks

Ver foto

Live VJ

Check out my works!

These are some of my recent artworks and design projects, hope you like them ❣

Leafy Dragon 〄

3D Generative creature made with Blender

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3D Art made in blender

❇ Fila ReImagined ❇

Rebranding for Fila ( E-commerce) UI Wireframing

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ReImagined for Fila campaign of branding design including E-Commerce

C de Cultura 🔘

3D Abstract Generative figure made with Blender for flyer design C de Cutltura 5 years aniversary

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Flyer design and 3D render + animation for C de Cultura 5 years aniversary.

Discos Deleite Music Streaming

UI design for music streaming app.

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UI and UX design for music streaming app

Musexplat

Graphic Design and Branding identity for Musexplat.

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Plataforma cuyo principal objetivo es conectar artistas, gestores y críticos de Música Experimental en Latinoamérica.

Graphic Design and Branding identity for Faro Cosmos - Secretarìa de Cultura

Fábrica de Artes y Oficios, Faro Cosmos.

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Faro Cosmos nace en 2021 como resultado de un largo proceso de re-apropiación del espacio público de relevancia histórica y cultural con la finalidad de contribuir en el desarrollo de la comunidad de la Ciudad de México, La apertura de este espacio busca promocionar disciplinas artísticas culturales con enfoque comunitario como circo social, teatro comunitario, danza, artes visuales, arte contemporáneo, clown, entre otras.

❂ Open for freelances and collabs ❂

❇ If you need it to come to life, you should always leave it to me ❇

✹ Contact me for working on your most out of the box ideas ✹

Follow Me (✿◠‿◠)

❇ Designed & Coded with love by Eph3mme ❇

•̩̩͙*˚⁺‧. •̩̩͙*˚⁺‧.˚ *•̩̩͙ Sueños entre algoritmos y nodos para hackear al sistema •̩̩͙*˚⁺‧. •̩̩͙*˚⁺‧. ˚ *•̩̩͙