⋆ I work with digital ecosystems
and narrative composition of transmedia concepts ⋆
Hola! I am Paulina Lias also know as ᴇᴘʜ3ᴍᴍᴇ from Mexico, I'm a new media artist, speculative designer and technologist exploring how we construct narratives through digital ecosystems and protocols. I am a graduate from Visual Arts & Design program at Vancouver Film School and a Masters Degree in Technology and Digital Media at CENTRO | Diseño | Cine | Televisión.
My current practice focuses on experimental animation in hybrid transmedia formats, where I merge disciplines like creative coding and sound design through live coding to create interactive and reflective experiences.
As a multidisciplinary artist, I delve into the intersection of artificial intelligence and the design of interactive objects, integrating technology into off-line experiences. My work is to research the intimate relationships between humans and machines, as well as the use of new technologies in connection with live arts, music, and design, creating spaces for reflection within contemporary digital culture.
One of my most prominent projects, Lifeline, explores the effects of post-internet culture on intergenerational society. Through this work, I analyze and redesign the social protocols that structure our interaction with the digital, using the interfaces that are part of our daily lives to question and reimagine these connections.
I create live audiovisual performances mainly using Touchdesigner and midi controllers for creating real time visual experiences,mainly I work with electronic and psych rock musicians. You can see a full list of the bands I´ve worked with here ✺ previous participations ✺
I seek for design opportunities in everything surrounding us, my biggest interest now is creating meaningful design and product,also bring a creative problem-solving approach to smart design, and make experiences people love to use making more user friendly the products.
I work with live coding enviromentsfor visuals and sound such as Tidalcycles, Supercollider, Sonic Pi and Hydra for visuals 𝚌𝚊𝚜𝚝𝚒𝚗𝚐 𝚊𝚕𝚐𝚘[𝚜𝚙𝚎𝚕𝚕𝚜] or ‧͙Dₒₙdₑ ᵥᵢᵥₑₙ ₗₐₛ ₕₐdₐₛ?
My multidisciplinary background has provided a broad set of skills and material knowledge towards technology use such as computer programming, electronics and building interfaces for interactive art. My work often involves experimenting with new technologies and softwares, I design interaction protocols and interfaces for smart objects that work with AI.
I create concepts where I can bridge the real and virtual world through new media. I build up transmedia narratives through storytelling , storyboards, art direction and everything involving mixing techniques and software executions.
Solarpunk and utopist of creating accesible and user friendly technologies and designs for everyone ❥
The creative practises of music and visual art have long been intertwined, I work along with musicians for creating visual and sonic concepts for transmedia projects; from cover albums to live vjing with touchdesigner. Check out a gallery of my live presentations; I´ve done visuals for bands like The Brian Jonestown Massacre, The Soft Moon, Big Brave,Girls Go Ska, The Froys, Build a Vista, Colectiva Tsunami and record labels such as: Ineffable, 𝕎𝕍𝕎𝕍 and Discos Deleite ¡You can see full here! ✶ Live Visuals Reel 2022 ✶ ✶ Live Visuals Reel 2023 ✶ and my ✺ previous participations ✺
Creative Coder & Visual Artist using technology as medium to explore the perception of form, motion and color through graphics and code, this area explores working with C and Javascript in software sketchbooks like Processing and creating Live Coding with Supercollider, Hydra and Tidalcycles. By using computer programming as a creative discipline to generate sounds, images, animations and visuals created through algorithmically generating shapes, colours and patterns using algorithms. My main tools are processing, hydra and touchdesigner all written with JavaScript and C#.
As a product and experience designer I merge creativity and reality to create innovative solutions that improve people’s lives and have a positive impact in business and financial services, currently I work at BBVA executing projects focused on optimizing user centered experiences and using methodologies such as design thinking, agile methodology, behavioral economics and user experience design.I approach both design and leadership with a focus on people, establishing empathy for the people who make and the people who use the products and services I help bring to life by creating human-centred experiences that ensure both business and user needs are met.
My passion for art, film and animation has driven me to take a deep dive into the world of 3D! Animation is a real passion of mine; and being able to create stories, places and characters from scratch as well as bring abstract figures to life. My every day tools are Photoshop and After Effects, Blender and Houdini.
I create audio-reactive, interactive and organic digital artworks, systems and installations in TouchDesigner, also work with arduino and processing for creating interactive objects as well as Unity and filters with Spark AR for AR/XR experiences.
Latent Intimacies is a collaborative project using open-source speech synthesis and generative language models to explore new forms of human-machine intimacy. Producing three technical prototypes, we investigated how these technologies can evoke feelings of latency, vulnerability, and connection. Rather than chasing fluid, seamless interactions, our prototypes work with and build on existing technologies' constraints, using these to model alternative human-machine trajectories.
King Gizzard and the lizard Wizard Tour x Hipnosis - @Musa, Ixtapa
3D Abstract Generative figure made with Blender for flyer design C de Cutltura 5 years aniversary
Fábrica de Artes y Oficios, Faro Cosmos.
✹ Contact me for working on your most out of the box ideas ✹